
My copy is from 1997 and you can read at the introduction “This is not AD&D 3rd Edition”! What a premonition. The first was published in 1989 and this second edition of AD&D is from 1996
You all know that this is a Gary Gygax creation, but the Second Edition or Advanced Dungeons and Dragons Player’s Handbook is a book by David Cook, Steve Winter and Jon Pickens.

In this book you can find the following sections: Ability, Races, Classes, Alignment, Proficiencies, Money and Equipment, Magic, Experience Combat, Treasure, Encounters, NPCs, Vision and Light, Time and Movement and Spells, lots of Spells.
The picture at the right is a double page presentation of Magician's PC Classes.

This page is the quintessential D&D. It is the THACO or To Hit Armor Class Zero. A real nightmare to new players that, when mastered, will let you understand what you were fighting and how though the enemy was. To me 3rd edition solved this complex table with an elegant system.

A mythic spell. The most powerful of them all. Had you ever try it? No, I didn’t. You can perform everything you wish, including resurrecting a Character. Your character will suffer severe consequences from performing it, but this could be a one in a life-time experience.

Another copy from 1997. Here you can find almost the same chapter as the Player’s Guide: Abilities scores, Races, Classes, Alignment, Proficiencies, Money and Equipment, Magic, Experience, Combat, Treasures and Magical Items, Encounters, NPCs, Vision and Light, Time and Movement, Miscellany and Tables.
But the point of view is quite different. Here you are the referee, the monsters and the NPCs and more specially; the great inventor, the creator of the reality where your players will enjoy their adventure. No more, no less.



Monstrous Manual
This copy is from 1993. Tim Beach and Doug Steward were the editors that compiled the monster manual that was the most attractive book of the three basic pack.
This copy is from 1993. Tim Beach and Doug Steward were the editors that compiled the monster manual that was the most attractive book of the three basic pack.
Rakshasa was one of the most fascinating creatures I’ve ever met in a AD&D adventure. A tiger so intelligent that could confront you by just talking. His hands were outside down and as a hostile enemy, it could kill you in first round. A real threat.


Another favourite of mine. A Mind Flayer that could fry your brain in no time, but that is so intelligent not to do that if is not strictly necessary. In 3rd edition, you can be one of them as a Race.
Monstrous compendium annual 1994
A series of addendas to the Monster Manual that came from the Dungeon Magazine and the several adventures published after the basic set.
A series of addendas to the Monster Manual that came from the Dungeon Magazine and the several adventures published after the basic set.

A new set was created at the begging of the 90s. It was Planescape and focused on adventures in planar travelling. It didn’t last because it was only for players that understood D&D very well.

As you can see, the art was beautiful and different from the common fantasy picture of the other products.
This was a supplement that added hundreds of spells to the already overpopulated magician’s book.
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