Looking for something? In Tonnerre de Brest there are plenty of things!

All About Valentín VN

Translate TdB

Read Tonnerre de Brest in your language

English French German Spain Italian Dutch Russian Portuguese Japanese Korean Arabic Chinese Simplified  TdB RSS - Feedburner

June 18, 2026

0

Someplace in Time 5

ORUS Mission Log: Scene 2 - Subterranean Flight

 


Mission Log: Beneath the Concrete Sky

Timeline: New Angeles, 2050 | Current Objective: Navigate the Maintenance Tunnels

tunneling through the dark

With helidrone missiles raining down on the stadium field and the Mi-Go's hypnotic chant echoing from the main stage, the open ground is a death trap. Thinking ahead, Corporal Morgan Osprey makes a bold executive decision. Before the team dives into the maintenance stairs near the food court, he grabs a pair of experimental rocket boots and a twin set of 1984 jet packs from the upper pavilion's flying display. "We aren't just walking through these tunnels," Osprey grins, strapping the heavy fuel tanks over his security gear. "We're bypassing the maze entirely."

The team plunges down the broad flight of concrete stairs, escaping the flashing strobe lights into the vast, dark concrete underbelly of the stadium. Ahead of them lies a complex network of maintenance tunnels and high-clearance sewage mains that crisscross the stadium infrastructure. The air down here is heavy, thick with the smell of old rust and subterranean dampness.

Dr. Stella Pfennig steps up as the vanguard. Utilizing her keen scientific mind, she quickly examines the high-tech mechanisms of the salvaged jet packs and rocket boots. Using a few tools from her medical kit, she recalibrates the fuel-to-air ratio of the 1984 thrusters, transforming them from unpredictable retro displays into highly stable, high-velocity propulsion units. "Keep your heads low," she warns, clicking her own rocket boots into place. "The ceiling clearance in these drainage corridors is incredibly narrow."

With Osprey coordinating the flight formation and Dr. Pfennig perfectly stabilizing the thrusters, the team ignites the flying apparatus. Brilliant plumes of blue and white fire light up the dark concrete walls as the agents launch horizontally down the tunnel system, flying at breakneck speeds directly beneath the feet of eighty thousand oblivious spectators above.

🎲 SYSTEM MECHANICS: SUBTERRANEAN JETPACK NAVIGATION

The party navigates the underground tunnels, and incorporates the flying apparatus to turn the grueling trek into a spectacular high-speed flight challenge.

Challenge Difficulty: CR 30 (Moderate Avoidance)
Lead Character: Cpl. Osprey
Calculation: Physical (3) + Security Officer (1) + Flying Apparatus Boon (+1) = +5 Bonus
Assisted By: Dr. Pfennig (Scientist/Calibration: +2), Lucy (+1), Dr. Stevens (+1)
Total Party Bonus: +10
GM Secret Target: 17
Success Span: 7 to 27
Player's Estimate: 18 (Near Critical Success!!!)

Result: Near Critical Success! Thanks to Dr. Pfennig's impeccable engine tuning and Corporal Osprey's expert flight leadership, the team expertly weaves through the low-hanging pipes and tight turns of the concrete maze. They navigate the entire distance in record time without hitting a single obstacle or falling into the foul sewage lines below. They cross the stadium underbelly completely unscathed!

🎤 Breaking the Frequency

The thrusters cut out with a synchronized hiss as the agents touch down flawlessly at the far end of the northern utility corridor. Just ahead, a flight of steel service stairs leads directly upward. Pushing the heavy access door open, the team emerges onto the rear scaffolding of the massive central stage. The deafening, bass-heavy vibrations of the "Untamed Stallions" thump through the floorboards beneath our boots.

Stepping out from behind the curtain, the scene is terrifyingly surreal. Above us, the violet-streaked cosmic vortex is spinning violently in the sky, caught in a tug-of-war with the high-powered neon blimp. On stage, the hypnotized dancers in chrome bodystockings execute sharp, robotic kicks while the two lead guitarists continue their monotonous, trance-like chant.

Right in the center stands the Mi-Go, Swizzilizzti. Its glistening, pink-and-blue lobster claws clack in rhythm with the music, and the wireless microphone taped to its outer carapace amplifies its maddening, extraterrestrial buzzing directly into the ears of eighty thousand mesmerized fans. Beside it, the massive, twelve-foot cloned short-nosed dire bear—sporting a wild, multi-colored disco wig—rears up on its hind legs, ready to crush any threat to its alien master. The time to strike is now.

📋 The Final Challenge: Stopping the Seventh Sun

We are right on the stage, face-to-face with the anomaly and its massive prehistoric guardian. We must disrupt the broadcast and secure the creature.

⏳ Ready to Alter the Fabric of History?

Enjoying the reality-bending exploits of our ORUS agents? You can jump into the timeline yourself! Gear up with your own spatiotemporal extrapolator, hunt down CthulWho's escaped anomalies, and protect the space-time continuum in this standalone Timepunk adventure.

0 comments:

Related Posts Plugin for WordPress, Blogger...

This Week in Tonnerre de Brest - Recent Posts

  • 2400 Codebreakers 9 - Click to expand previous episode recap On August 15th, Billy successfully executed a stabilizing data patch to secure Adrian's code before the group pivo...
    15 hours ago
  • 2400 Codebreakers 8 - Click to expand previous episode recap On August 14th, the team holed up inside Tink’s fortified workshop to decrypt the hidden layers of The Seer’s payl...
    1 day ago
  • 2400 Codebreakers 7 - Click to expand previous episode recap On August 13th, the team utilized Billy's newly acquired node telemetry maps to execute a silent extraction loop i...
    2 days ago
  • 2400 Codebreakers 6 - Click to expand previous episode recap On August 12th, the team raced against the clock at Tink's scrap yard to reconstruct Billy's mobile transceiver. S...
    3 days ago
  • 2400 Codebreakers 5 - Click to expand previous episode recap On August 11th, the trio moved cautiously through the rain to the workshop of the paranoid junk merchant, Tink. Ju...
    4 days ago
  • 2400 Codebreakers 3 - Click to expand previous episode recap After narrow escapes in the rain, Amanda Grey used her street smarts to completely ghost past the patrolling Daemo...
    6 days ago
  • 2400 Codebreakers 2 - Click to expand previous episode recap In the campaign opener, veteran Investigator Amanda Grey and rookie Programmer Billy Blue rescued 14-year-old Adri...
    1 week ago
  • 2400 Codebreakers 1 - [image: 2400 Codebreakers Cover] SESSION 01 // CASCADING FAULT Date: August 8th // Location: Sector 4 - Grid Downtown The sky above the port was the colo...
    1 week ago
  • 2400 Codebreakers 1 - [image: 2400 Codebreakers Cover] SESSION 01 // CASCADING FAULT Date: August 8th // Location: Sector 4 - Grid Downtown The sky above the port was the colo...
    1 week ago
  • Contact 7 - ```html Signal & Shadow // Log 007 [image: Contact Solo Journaling Game Cover] [ APOTHEOSIS NODE // HORIZON OPEN ] Signal & Shadow LOG_007 // LOCATION: TR...
    1 week ago

Share this Blog

Share TONNERRE DE BREST.

Meet me

Meet me at Twitter and Facebook
Valentín VN's Twitter
    Follow Valentín VN on Twitter
    ¡Picotea conmigo!
    Mis grupos:
    Valentin VN's Google+