Click to expand previous episode recap
On November 2nd, Trike rested by the Rushing Rino River, tending to her bandages and eating to maintain her strength. When a Boneyard Trike Cultist ambushed her from the current, she swiftly drove the dark caster away with her heavy club.
Post #3: Mysteries of the Canyon Wall
November 3rd - With the river behind her, Trike steps across the shallow rapids, her boots crunching against the wet gravel as she approaches the towering canyon wall. Glowing turquoise runes pulse rhythmically against the dark stone, casting eerie light over ancient carvings left by forgotten inhabitants of the gulch. As she reaches out to trace the mysterious etchings, the ground shudders violently. From the overhead ledges, skeletal horrors drop straight into her path—a squad of Raptor Warrior Skeletons wielding razor-sharp bone swords!
Dino Combat: Raptor Warrior Skeletons
Surprise Roll: Trike rolls 🎲 [4], successfully reacting to the ambush before the skeletal pack can corner her!
Round 1 - Phase 1 (Move): Trike backpedals slightly against the stone wall, creating a choke point so she cannot be flanked.
Round 1 - Phase 2 (Attack & Defend): Trike triggers her Thunderous Charge (Level 1)! Charging forward with devastating momentum, she slams into the lead skeleton. Attack Roll: 🎲 [6] (Clean Success!). Skeleton Defense: 🎲 [2]. The skeletal warrior shatters into a shower of white dust under the crushing impact. The remaining skeletal raptors slash back with their bone swords—Attack Roll: 🎲 [5]—striking Trike for 1 Wound, but her natural Trike Armor absorbs the blow completely!
The remaining skeletal raptors shriek in hollow agony as Trike swings her club through their ranks, scattering bone fragments across the canyon floor. She stands alone beneath the glowing runes, victorious once more.
Character Status: TRIKE
Tribe: Threehorn Tribe | Species: Trike (Female) | Pronouns: She/Her
Primal Powers: Camouflage (Level 1), Thunderous Charge (Level 1 - Used)
Gear: Club, Hide Leggings, Gauze Bandages
Armor / Health Points: Armor Active (Ignores 1st Wound) | Hearts: (3/3)
Wounds: 0 / 3
Second Wind: ⭕ (Ready)








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