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July 09, 2026

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Road Hogs 5

Road Hogs Cover

Road Hogs: Chronicles of Redemption

Chapter 5: The Rock Troll Rumble


Adventure 5: The Nightclub Siege

Four good deeds were recorded in their ledger of redemption, but Morwen the warlock demanded more. The Road Hogs rumbled across the county line into a bustling metropolitan district where the neon signs cast long shadows. The adventure generator tables determined their next mission:

Element Result Description
Town Type Bustling or busy Iron City, a massive hub filled with traffic and neon lights.
Noteworthy Feature Lots of non-humans Elves, orcs, and trolls crowd the nightlife districts.
The Scenario Capture a criminal Apprehending an underground arms merchant operating in secret.
The Location The Hellfire Hole A notorious nightclub staffed by succubi serving flammable drinks.
The Objective Business is Booming An illegal gunrunning ring is supplying heavy firearms to city syndicates.
The Complication Rock and Roll and Rampage A touring band of heavy metal rock trolls is destroying the venue.

The base frequency from the Hellfire Hole shook the pavement outside. The group parked their choppers in the VIP lane, adjusting their leather collars to blend in with the tough crowd. Before they could enter, a worried succubus bartender named Chloe ran out through the emergency exit.

Chloe: You three look tough! You have to help me. There is absolute madness inside. A touring band of rock trolls got into the flammable liquor, and now they are smashing the entire main lounge to pieces!

Perry: We are just here for a chat with a fellow named Vance, darling. He is supposedly running a gun syndicate out of the back room.

Chloe: Vance is in the back office right now! But the trolls are barricading the halls, throwing speakers, and the local security ran away. If you stop the troll rampage and trap Vance, I will make sure the city council hears about your bravery!

Buster: Rock trolls and illegal gunrunners. Sounds like my kind of Tuesday night. Let us make an entrance.

Mac: Hold on, Buster. The front doors are completely blocked by a flipped limousine. We need to climb the fire escape and slip through the high ventilation ducts to drop right behind the stage.

🎲 Challenge: Navigating the narrow fire escape and ventilation shaft quietly

GM Designations: Agile Challenge | Difficulty: 5

Player Dice Pool: Mac takes the lead with his agility. He rolls 3 dice (Matches Agile Trait). He acts on his Impulsive quirk, leaping onto the rusty ladder without testing the bolts first, which raises the difficulty to 6!

Dice Result: [2, 6, 4]

Outcome: Success! The 6 matches the high difficulty. Mac lands perfectly on his feet inside the duct work, and because he succeeded with his quirk, he recovers 1 Resolve Token!

Mac: The metal is a little tight around the shoulders for a guy with a snout, but follow me. Keep your jackets from scraping the sides!

The trio crawled through the ceiling line, popping open a large metal grate right above the main concert stage. Below them, three massive stone trolls with electric guitars were shattering tables, while panic-stricken patrons fled into the corners. At the far side of the room, Vance and his criminal crew were trying to wheel crates of military-grade rifles out the back exit during the distraction.

Perry: We have a double feature tonight, fellas. Buster, go jam with the band. Mac and I will shut down the arms deal.


Mosh Pit Massacre

The Hogs dropped from the rafters right into the center of the chaos, catching both the rock trolls and the gunrunners completely by surprise.

⚔️ Combat Challenge: Subdue the raging rock trolls and capture Vance

GM Designations: Brawny/Agile Battle | Effort Tokens Required: 6

Round 1: Buster body-slams the lead troll guitarist!

Dice Pool: 3 dice (Brawny). Difficulty: 5.

Dice Result: [5, 5, 2] — Exceptional Success!

Outcome: 2 successes remove 2 Effort Tokens. Buster knocks the troll off the stage and shatters his stone guitar!

Round 1: Mac blocks Vance's escape route with mechanical precision!

Dice Pool: 3 dice (Agile). Difficulty: 5.

Dice Result: [1, 4, 3] — Failure.

Action: Mac uses his Ace Driver perk to throw a heavy iron tire-iron from his belt to jam the wheel of the gun crate, spending 1 Karma Token to reduce the difficulty to 4. The 4 now counts as a success!

Outcome: 1 success removes 1 Effort Token. (Remaining Effort: 3).

Round 1: Perry uses tactical wit to make the gunrunners panic!

Dice Pool: 3 dice (Crafty). Difficulty: 5.

Dice Result: [6, 4, 6] — Exceptional Success!

Outcome: 2 successes remove 2 Effort Tokens. (Remaining Effort: 1).

Buster charged across the plywood stage, his heavy biker boots splintering the boards as he dove headfirst into the lead rock troll. The impact sounded like two boulders crashing together. The troll flew backward into the drum kit, his enchanted stone guitar breaking into harmless gravel. Buster snorted loudly, shaking the dust off his leather vest. Who wants an encore?!

Vance saw the brawl and screamed at his men to move the crates. No you don't, slick! Mac yelled, launching a heavy iron tire-iron across the room. The tool jammed perfectly into the spokes of the heavy cargo cart, flipping it over and spilling illegal firearms across the floor.

Vance: Protect the merchandise! Shoot these pork chops!

Perry: Hey, Vance! Look at the green light on those crates! Your automated security system just detected a high-level magic breach. If you don't drop your weapons in three seconds, this whole room goes up in smoke!

Perry's voice was so full of unshakeable confidence that the gunrunners instantly panicked, dropping their pistols and covering their heads in terror, completely falling for the bluff.

⚔️ Combat Challenge: Securing the Criminals (1 Effort Remaining)

Round 2: Buster pins Vance to the wall!

Dice Pool: 3 dice (Brawny). Difficulty: 5.

Dice Result: [5, 2, 3] — Success!

Outcome: The final Effort Token is removed. The encounter is complete!

Buster marched through the cowering henchmen, picked Vance up by his expensive silk tie, and pinned him firmly against the concrete wall. This concert is officially canceled, Vance. And your gun-running business just went out of business.

The remaining rock trolls, seeing their lead singer defeated and the music stopped, sobered up quickly and sat down on the floor, groaning from their magical hangovers.


Five Down, Eight to Go

When the Iron City police tactical units arrived, they found Vance and his crew tied up with heavy microphone cables, sitting on top of their own illegal weapon crates. Chloe the bartender smiled warmly at the three hog-faced bikers as they prepared to depart.

Chloe: You boys are spectacular. The owner is going to pay for all the damage, and Vance is going away for a long time. You really did a wonderful deed tonight.

Perry: Just keeping the peace, sister. Tell your friends that the Road Hogs always deliver.

They walked back out to the parking lot. As Mac gripped his handlebars, a bright flash of violet light wrapped around his arms. The coarse, pig-like hair on his forearms dissipated completely, leaving smooth human skin behind. Their hands and arms were now entirely human, though their faces, ears, and tusks remained firmly under Morwen's spell.

Mac: Look at that! We are halfway back to normal, boys! Five good deeds down!

Perry: Five down, indeed. But my face still looks like it belongs in a petting zoo. We still have eight more tasks before we can show our real mugs in public.

Buster: Then stop looking in the mirror and let us ride. The night is young, and there is plenty of highway left.

The three choppers roared to life, their exhaust pipes spitting fire as the Road Hogs tore away into the urban jungle, searching for their next chance at redemption...

The saga continues! Road Hogs features thrilling, fast-paced storytelling using the easy, narrative rules of the Tricube Tales system.

Create your own crew of cursed heroes and hit the blacktop in this great setting designed by Richard Woolcock.

👉 You can find it here: DriveThruRPG - Road Hogs

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