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July 27, 2026

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Reptoids Under Pittsburgh 11

Reptoids Under Pittsburgh

Session 11: Secrets from the Deep

Posted by The Game Master | Category: Campaign Playthrough

The pinned Alpha beast growled, a low, vibration that rattled Danny's teeth. Thousands of pounds of industrial metal kept it securely glued to the warehouse floor, but its tail still thrashed weakly. While Uncle Morty’s crew scrambled around the warehouse to prepare for a deep-tunnel breach, Danny and Sally walked right up to the monster's snapping jaws.

Danny drew his new surplus pistol and held it dead center between the creature's yellow eyes. “Give us a reason, gecko,” Danny warned, his grip steady. Sally knelt down safely out of reach of its teeth, her fingers sweeping across the creature’s rubbery hide. She wasn't just guessing—she noticed something artificial fused right into its thick leather collar.

🎲 Sally's Tactical Extraction Check (Level 1 Intellect Check - 3d6)

Target: Sally's Intellect (IT) is 12. She needs to decipher the bizarre subterranean device attached to the beast to pinpoint the hive's staging area.

The Dice: [1] + [4] + [3] = 8

Modifiers: Sally applies her Notice Details (Lv1) talent, letting her subtract 1 from the total.

Final Total: 8 - 1 = 7

Result: 7 is an incredible roll, well below 12. CRITICAL SUCCESS!

Experience Gained: Target (12) - Final Roll (7) = 5 EP earned for Sally (Current Total: 16 EP).

With a satisfying click, Sally pried open a crude, brass-cased compass-like tracking apparatus bolted directly into the beast's scales. Inside wasn't a standard magnetic needle, but a pressurized fluid vial that pointed directly toward a specific subterranean junction. “This is it!” Sally gasped. “It tracks the pressure differentials in the water main. It’s pointing right toward the forgotten service hatch beneath the 31st Street Bridge. That's their direct backdoor into the power substation grid!”

While Sally mapped the exact route, Uncle Morty thudded a heavy wooden footlocker onto the hood of the van. Inside lay the real hardware—heavy tactical options for a final push into the darkness.

“If you're going into their nest, you're going loaded,” Morty grunted, spinning the combination dial. “Carl, give the boy the backup 12-gauge. Sally, take these fragments. We don't come home without winning this.”

💥 The Armory Unlock & Final Gear Prep

While the team uncovers the location, Morty unlocks his premium stash. Danny and Sally pool their remaining $30 cash and trade in some favor tokens to maximize their firepower:

  • Danny's Weapon Upgrade: Swaps his small blade for Carl's Shotgun (Damage: 3d6 at Close Range, a massive upgrade for tunnel fighting!).
  • Sally's Special Inventory: Receives 2 Homemade Pipe Grenades from Morty's locker (Damage: 4d6 explosive radius, perfect for clearing tight tunnel corridors).

Brenda slung her hunting rifle over her shoulder and checked the battery on her tactical headlamp. “The water grid is already fluctuating on the radio. If we don't drop down into that hatch and seal the primary main within the hour, Pittsburgh is going dark permanently.”

Danny pumped his shotgun with a satisfying, metallic click, locking eyes with Sally. The preparation was finished. They had the target, they had the heavy artillery, and the sewers were waiting.

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