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November 11, 2026

0

Dinoblood Gulch 11

Click to expand previous episode recap

On November 11th, Trike and Rex met with the Threehorn Council, securing an emergency evacuation plan and the Amulet of Dawn.

DinoBlood Gulch Cover

Post #11: The Village Gate Ambush & Great Escape

November 11th - Time is dangerously short. Trike takes a small, fierce team of Threehorn warriors to rig a heavy defensive trap at the village entrance, buying critical minutes while the Shaman channels the sacred Amulet of Dawn to raise a blazing, protective barrier over the remaining families. Once the trap is set and sprung against Malakor's advancing dino guards, Trike and Rex immediately transition to leading the fleeing caravan down the secret canyon pass.

Defense & Evacuation Phase

Entrance Trap: Trike rolls 🎲 [5] (Success)! The trap violently disrupts Malakor's vanguard, slowing their advance and giving the villagers precious time.

Shaman's Barrier: The Amulet of Dawn flares brilliantly, holding back the enemy's dark advance until the last family safely enters the secret canyon trail.

As the protective barrier fades and the entrance collapses behind them, Trike and Rex guide their people deeper into the safety of the winding secret pass, leaving the ruined village behind but keeping their tribe alive.

Character Status: TRIKE

Tribe: Threehorn Tribe | Species: Trike (Female) | Pronouns: She/Her

Primal Powers: Camouflage (Level 1 - Used), Thunderous Charge (Level 1)

Gear: Club, Hide Leggings, Gauze Bandages (Spent), Amulet of Dawn

Armor / Health Points: Armor Active (Ignores 1st Wound) | Hearts: ❤️ ❤️ ❤️ (3/3)

Wounds: 0 / 3

Second Wind: ⭕ (Ready)

Ally: Rex (Rex Warrior)

Nemesis: Malakor the Blood-Scaled

If you want to purchase this game by Tasha Patterson, you can find it here
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November 10, 2026

0

Dinoblood Gulch 10

Click to expand previous episode recap

On November 9th, Trike fled her pursuers across the badlands alongside Rex to warn the Threehorn Tribe village of Malakor's impending retaliation.

DinoBlood Gulch Cover

Post #10: Warning the Threehorn Tribe

November 10th - Bursting into the Threehorn Village gates with Rex at her side, Trike wastes no time. She sounds the urgent alarm, warning everyone that there is no time left: they must abandon all their belongings and flee immediately, because staying to fight Malakor's dark horde means certain death. She rushes to consult the tribal Chief to forge an emergency escape and defense plan, while simultaneously seeking out the Shaman to uncover whether any ancient relic exists to counter Malakor's dark magic.

Scene Illustration

Council of War & Emergency Planning

Chief's Strategy: The Chief listens to the dire warning, agrees to evacuate the village abandoning all heavy baggage, and coordinates a safe passage route through the lower canyons.

Shaman's Insight: The Shaman retrieves an ancient, glowing talisman hidden deep within the tribal vaults—the Amulet of Dawn, capable of repelling Malakor's necrotic energy.

With the evacuation plan underway and the sacred amulet in hand, Trike and Rex prepare to lead their people out of danger before the warlord's shadow falls upon the village.

Character Status: TRIKE

Tribe: Threehorn Tribe | Species: Trike (Female) | Pronouns: She/Her

Primal Powers: Camouflage (Level 1 - Used), Thunderous Charge (Level 1)

Gear: Club, Hide Leggings, Gauze Bandages (Spent), Amulet of Dawn

Armor / Health Points: Armor Active (Ignores 1st Wound) | Hearts: ❤️ ❤️ ❤️ (3/3)

Wounds: 0 / 3

Second Wind: ⭕ (Ready)

Ally: Rex (Rex Warrior)

Nemesis: Malakor the Blood-Scaled

If you want to purchase this game by Tasha Patterson, you can find it here
Keep Reading

November 09, 2026

0

Dinoblood Gulch 9

Click to expand previous episode recap

On November 8th, Trike successfully sabotaged Malakor's ritual altar, making the warlord her sworn enemy before preparing her getaway.

DinoBlood Gulch Cover

Post #9: Flight to the Threehorn Village

November 9th - Desperate to buy time during her escape, Trike hastily rigs a rudimentary snare trap along the narrow canyon path. Unfortunately, Malakor's elite trackers easily bypass the crude obstruction without slowing down. Sprinting away from the pursuing guards, she reunites with Rex, and together they race across the badlands toward the safety of the Threehorn Tribe village to warn them of Malakor's impending retaliation.

Escape & Pursuit Log

Trap Roll: Trike rolls 🎲 [2] (Failure). The hasty trap proves ineffective, doing nothing to impede the relentless pursuers.

Rendezvous: Trike successfully links back up with Rex, and the pair make a swift, high-stakes dash across the gulch toward Threehorn territory.

The wind howls through the canyon crags as the duo pushes their limits, knowing that an angry warlord and his dark army are now mobilizing behind them.

Character Status: TRIKE

Tribe: Threehorn Tribe | Species: Trike (Female) | Pronouns: She/Her

Primal Powers: Camouflage (Level 1 - Used), Thunderous Charge (Level 1)

Gear: Club, Hide Leggings, Gauze Bandages (Spent)

Armor / Health Points: Armor Active (Ignores 1st Wound) | Hearts: ❤️ ❤️ ❤️ (3/3)

Wounds: 0 / 3

Second Wind: ⭕ (Ready)

Ally: Rex (Rex Warrior)

Nemesis: Malakor the Blood-Scaled

If you want to purchase this game by Tasha Patterson, you can find it here
Keep Reading
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This Week in Tonnerre de Brest - Recent Posts

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