DATA LOSS // LOG 04: Mind Over Mangled Meat
Forget the gel. When a robotic hound with a plasma torch for a face is sprinting down a catwalk to incinerate you, you don't rely on structural adhesive. You rely on the heavy-duty tech wired directly into your skull. The pain in my sliced thigh is an agonizing, blinding white noise, but I grit my teeth, lean my back hard against the high-voltage transformer, and focus every ounce of mental discipline I have left.
ROOM 2: THE PLANT PERIMETER (COMBAT)
The utility bot leaps, the roaring blue plasma torch attached to its front end coming uncomfortably close to my face. The heat instantly singes my eyebrows. Because my leg is torn up, I can't dodge, duck, or dive out of the way. I am completely stationary, making me a sitting duck.
Instead of trying to move away, I thrust my hand straight out toward the leaping machine, tapping directly into my Shatter mod. I'm not just trying to push it back—I'm channeling my Will to lock onto the internal gears of its front leg actuators and snap them like toothpicks mid-air, forcing it to crash and burn before the torch can cook my chest cavity.
Janse is using telekinesis to break a robot limb, which utilizes the Will skillset. Janse's Will is a strong d8. However, because Janse is currently injured and hindered by the shrapnel wound from the Tunneler Mech, the skill die drops down one step to a d6.
Rolling 1d6... Result: 5 (Success!)
The GM Renders the Verdict: A 5 is a clean Success. Janse fights through the agony and executes the move perfectly!
A sharp, microscopic shockwave ripples out from my outstretched palm. *SNAP.* The utility bot's front right leg joints violently warp and fracture under the psychic pressure. Deprived of its landing gear, the mechanical hound loses all trajectory control mid-leap. It misses me completely, hitting the steel mesh catwalk face-first with a spectacular spray of sparks.
The white-hot plasma torch digs directly into the grated floor, melting a jagged hole through the metal before its safety overrides kick in and the engine chokes to a pathetic, smoky halt. The bot twitches on its side, completely disabled.
DOWN AND OUT IN THE COURTYARD
I slump back against the transformer, clutching my bleeding thigh. My head is pounding from the exertion, but the immediate threat is scrap metal. The 120-second DRM lysis countdown doesn't tick down for this thing—it's just a low-level maintenance drone, not a SOUL-bearing cybernetic clone—but that doesn't mean it's useless.
Since the utility bot is permanently downed, I'm spending a few precious moments to salvage what I can from its shattered chassis before moving deeper into the refinery.
Acquired: Arcwire Tool (Weld, solder, cut; functions as a light weapon).
Using a piece of sharp scrap metal from the catwalk, I pry open the bot's maintenance panel and rip out its internal Arcwire Tool. It’s a handheld utility wand used for industrial maintenance, capable of welding, soldering, and cutting through structural alloy. In my hands, it's a perfect light weapon and an invaluable tool for breaking and entering. Finally, I'm not completely defenseless.
THE REFINERY AIRLOCK
I limp down the catwalk toward the main structure of the power plant. The heavy automated airlock door looms ahead, hissing softly as pressure stabilizes. According to the internal map scrawled on the wall by some long-dead worker, this airlock is a major crossroads. It leads directly to three distinct sectors of the facility:
- The Plant Core (DUMAH): The main refinery floor. I can hear a massive, unnatural distortion humming from inside—the domain of DUMAH, the hovering, cable-shackled giant metamind holding this whole grid hostage.
- The Labs Elevator: A high-security elevator shaft leading straight down into a secret underground laboratory complex.
- The Mines Airlock: A subterranean transit tunnel connecting the refinery directly to the deep mining sectors.
My leg is still a bloody mess, meaning I'm still hindered. I have that can of Repair Gel, which can fix broken equipment, but it won't fix organic meat. To heal my leg, I either need to find a Medic8 pack, or find a way to get an Arcwire Mod like PatchUp to weld my flesh back together.
If you're interested in playing 2400 Data Loss, you can find it here.








