Road Hogs: Chronicles of Redemption
Chapter 7: The Starlet's Secret
Adventure 7: The Celebrity Snatch
Six victories were notched into their leather vests, leaving six more to go before Morwen’s curse would finally release them. The open highway guided the Road Hogs into a glittering mountain valley that looked like a postcard for the ultra-rich. The adventure generator tables laid out a high-stakes rescue operation:
| Element | Result | Description |
|---|---|---|
| Town Type | Rich and flourishing | Silver Hills, an upscale community of luxury estates and manicured lawns. |
| Noteworthy Feature | A resident wizard | A famous, retired sorcerer acts as the local community council president. |
| The Scenario | Rescue a hostage | Tracking down a kidnapped victim before a ransom deadline expires. |
| The Location | Ranch or commune | An abandoned, rustic agricultural estate hiding a criminal cell. |
| The Objective | Proud But Penniless | The victim's famous parent is secretly bankrupt and cannot pay the ransom. |
| The Complication | A rival biker gang | The Heavens Demons are acting as guards for the ransom exchange. |
The pristine silence of Silver Hills was shattered by the deep rumble of three chopper engines. The crew pulled over near a lavish estate gate where a famous, faded elven pop star named Gloria Vance was pacing around an empty fountain, sobbing hysterically into a silk handkerchief.
Gloria: Oh, thank goodness someone responded! My daughter, Melody, was snatched by a brutal syndicate! They are holding her at the old abandoned commune ranch across the valley. They want five million gold credits by midnight, or they'll send her to the underworld!
Perry: Five million? Well, for a grand elven diva of your stature, that should be pocket change. Why haven't you called the authorities or paid up?
Gloria: Because it is all a sham! I am completely broke! The mansions, the fancy clothes, the floating sports cars—it is all leased! I don't have a single credit left to my name. If the kidnappers find out I can't pay, they will terminate my sweet Melody! You have to rescue her secretly!
Buster: Extortionists who prey on kids. That really chars my tailpipe. Let us go pay this commune a friendly visit.
Mac: The commune has a heavy iron gate guarded by a couple of Heavens Demons lookouts. Perry, you need to use your gift of gab to hustle our way past the front checkpoint so we don't start a firefight right next to where they are keeping the girl.
🎲 Challenge: Convincing the gang guards that you are the emergency ransom couriers
GM Designations: Crafty Challenge | Difficulty: 5
Player Dice Pool: Perry steps up to spin a web of lies. He rolls 3 dice (Matches Crafty Trait). He leans heavily into his Arrogant quirk, treating the gang guards like completely incompetent underlings, which spikes the difficulty to 6!
Dice Result: [2, 1, 6]
Outcome: Success! The 6 matches the high difficulty. The guards are totally intimidated by Perry's sheer attitude, and Perry recovers 1 Resolve Token!
Perry rolled his chopper right up to the guard shack, chewing lazily on a toothpick, looking down his snout at the two heavily armed Heavens Demons.
Perry: Hey, genius! Open the gate. Gloria Vance changed the terms of the drop. She didn't trust the electronic wire, so she hired us to bring the physical diamond cache. If you keep us waiting out here in the dust and the boss misses the midnight deadline, he is going to turn your leather jackets into floor mats. Move it!
The guard blinked, completely overwhelmed by Perry's absolute condescension. "Uh, yes sir! Sorry, sir! Right away!" He hit the buzzer, and the heavy iron gate swung open wide.
Mac: Unbelievable. You could sell air to a fish, Perry.
Buster: Save the compliments for later. Look at the main barn. They have the girl tied up in a horse stall, and there are half a dozen heavy-hitters setting up an ambush.
Rumble in the Red Barn
The Hogs kicked their kickstands down and burst through the wooden doors of the dilapidated commune barn. Melody, the young elven girl, was tied to a chair in the center stall. The syndicate leader, a scarred dwarf wearing heavy gold chains, realized instantly that they had been tricked.
Syndicate Leader: Wait, you aren't couriers! You're those pig-faced vigilantes from the news! Heavens Demons, blast them to pieces!
Buster: Let us see if your bite matches your bark, shorty!
⚔️ Combat Challenge: Defeat the syndicate guards and secure the hostage
GM Designations: Brawny/Agile Battle | Effort Tokens Required: 6
Round 1: Buster delivers a thunderous right hook!
Dice Pool: 3 dice (Brawny). Difficulty: 5.
Dice Result: [5, 4, 1] — Success!
Outcome: 1 success removes 1 Effort Token. (Remaining Effort: 5).
Round 1: Mac maneuvers through the rafters to drop on the shooters!
Dice Pool: 3 dice (Agile). Difficulty: 5.
Dice Result: [5, 5, 2] — Exceptional Success!
Outcome: 2 successes remove 2 Effort Tokens. Mac disarms two shooters and drops a massive hay bale on them! (Remaining Effort: 3).
Round 1: Perry creates a smoke distraction with his bike's exhaust!
Dice Pool: 3 dice (Crafty). Difficulty: 5.
Dice Result: [1, 2, 4] — Failure.
Action: Perry uses his Gift of Gab to loudly yell a fake retreat order, spending 1 Karma Token to reduce the difficulty to 4. The 4 now counts as a success!
Outcome: 1 success removes 1 Effort Token. (Remaining Effort: 2).
Buster went completely hog-wild, charging directly into the syndicate leader's personal bodyguards. He ducked under a swinging lead pipe, caught the thug by his belt, and flipped him over his shoulder straight into an empty water trough. This is an official eviction notice! Buster bellowed.
Up above, Mac moved like lightning across the old wooden rafters. He lined up perfectly above two Heavens Demons gunners, slicing a rope that held a massive, half-ton hay bale. The heavy bundle dropped with a thunderous *THUD*, completely burying the two shooters in itchy straw and knocking them out of the fight.
The syndicate leader panicked, pulling a heavy revolver and pointing it right at the young elven girl. Drop your weapons, or the kid gets it!
⚔️ Combat Challenge: The Final Rescue (2 Effort Remaining)
Round 2: Mac executes a precision disarm strike!
Dice Pool: 3 dice (Agile). Difficulty: 5.
Dice Result: [5, 6, 2] — Exceptional Success!
Outcome: 2 successes remove the final Effort Tokens. The leader is disarmed and captured!
Mac dropped from the rafters like a hawk, landing his heavy boots squarely on the syndicate leader's outstretched arm. The revolver flew out of his hand, spinning across the barn floor. Buster followed up instantly, scooping up the leader and tying him tightly with the very same ropes that had bound the elven girl.
Perry knelt down, using a small pocket tool to gently free Melody from her restraints. You okay, kiddo? Your mom is waiting outside.
Melody: I am now! You guys are amazing! I don't care what anyone says about your funny faces, you're real heroes!
Seven Down, Six to Go
A few minutes later, Gloria Vance arrived in a rented limousine, weeping tears of pure joy as she gathered Melody into a tight embrace. The local resident wizard, who served as town council president, arrived with the community patrol to round up the captured syndicate members.
Gloria: I can never repay you! I know I have no money, but I am going to tell every single one of my social media influencers about the incredible Road Hogs! You will be famous across the entire kingdom!
Perry: We appreciate the press, Gloria. Just do yourself a favor and start living within your budget, okay?
As they walked back to their custom choppers, a sudden, blinding flash of violet light erupted around their jaws. Perry reached up, his hand trembling. The thick, bristly pig skin around his chin and throat had completely dissolved, returning to smooth human skin. Their lower jaws were entirely human again, though their noses were still snouts, their ears were still floppy, and their tusks remained intact.
Perry: Look at this! Seven good deeds down! I can actually scratch my own chin again!
Mac: We are breaking Morwen's spell bit by bit, boys. Seven down means we only need six more selfless acts to get our real faces back.
Buster: Then let us quit admiring our jawlines and hit the gas. There is plenty of asphalt left between us and full humanity.
The three choppers roared to life, their exhaust echoing off the canyon walls as the Road Hogs rode hard into the starlit desert, searching for their eighth path to redemption...
The epic ride continues! Road Hogs delivers high-stakes, cinematic storytelling using the fast, intuitive Tricube Tales system.
Grab your helmet and create your own pack of highway vigilantes in this wonderful universe created by Richard Woolcock.
👉 You can find it here: DriveThruRPG - Road Hogs








