Click to expand previous episode recap
On November 1st, Trike ambushed a Rabid Compy Horde deep in the jungle. Relying on her heavy club and natural armor, she crushed the vanguard, drove off the remaining beasts, and stood victorious with pristine health.
Post #2: Campfire by the Rushing Rino River
November 2nd - Leaving the blood-spattered ferns behind, Trike tracks the winding murmur of water until she reaches the banks of the Rushing Rino River. The humid air cools slightly as mist rises from the fast-moving current. Knowing the dangers of traveling wounded or fatigued, she builds a small, well-contained campfire among the smooth river rocks. She pulls out her Gauze Bandages, carefully tending to minor scrapes from yesterday's scuffle while foraging for edible river-bank tubers. As she eats, the warmth revitalizes her strong frame, and she reflects on her path as a lone warrior of the Threehorn Tribe.
Suddenly, the water upstream splashes violently. A heavy, armored shape breaks the surface—a rogue Boneyard Trike Cultist, eyes glowing with death magic, lunges forward from the reeds to challenge her territory!
Dino Combat: Boneyard Trike Cultist
Surprise Roll: Trike rolls 🎲 [6], seizing absolute tactical dominance!
Round 1 - Phase 1 (Move): Trike leaps across the gravel bar, positioning herself squarely between the campfire and the river threat.
Round 1 - Phase 2 (Attack & Defend): Trike smashes downward with her Club! Attack Roll: 🎲 [5] (Success). Cultist Defend Roll: 🎲 [3]. The heavy blow connects, cracking the cultist's bone plating. The cultist retaliates with dark energy, Attack Roll: 🎲 [4], but Trike's natural armor completely deflects the necrotic surge!
With a final defiant stomp, Trike pushes the cultist back into the rushing current, watching the dark figure sweep downstream. She catches her breath by the settling embers.
Character Status: TRIKE
Tribe: Threehorn Tribe | Species: Trike (Female) | Pronouns: She/Her
Primal Powers: Camouflage (Level 1), Thunderous Charge (Level 1)
Gear: Club, Hide Leggings, Gauze Bandages
Armor / Health Points: Armor Active (Ignores 1st Wound) | Hearts: (3/3)
Wounds: 0 / 3
Second Wind: ⭕ (Ready)







