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July 08, 2026

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Road Hogs 4

Road Hogs Cover

Road Hogs: Chronicles of Redemption

Chapter 4: The Altar of the Asphalt


Adventure 4: The Missing Historian

Morwen's magical ultimatum still rang in their ears. Ten more good deeds stood between the Road Hogs and their true human faces. Rolling out of the picturesque valley, their choppers carried them into a mist-shrouded village nestled deep in an isolated forest. The air grew cold, and the generator tables spun a dark, unsettling web:

Element Result Description
Town Type Weird and creepy Blackwood, an isolated settlement dripping with heavy fog.
Noteworthy Feature A mysterious cult The locals speak in hushed whispers and wear strange amulets.
The Scenario Rescue a hostage A captive is being held for an impending sinister ritual.
The Location Old Town Church A decaying, ramshackle church with a leaking roof.
The Objective Old Habits Die Hard An occult con artist has fooled the town to extract an ancient artifact.
The Complication A Demon in Sheep's Clothing A summoning ritual goes askew, possessing a nearby farm animal instead.

The streets of Blackwood were completely empty, save for a frantic young satyr who emerged from the shadows of an alleyway as the gang cut their engines near the village square.

Satyr: "Thank the heavens! You have to help me. My professor, Dr. Marrow, was kidnapped from our research camp this morning!"

Perry: "Slow down, little guy. Who took him, and why would anyone want to kidnap a dusty old academic?"

Satyr: "The 'Preacher' at the Old Town Church! He claims he's saving the town from a curse, but he's actually a notorious occult fraud named Malakai. He found out Dr. Marrow carries an ancient amulet capable of opening an underworld gate beneath the church floor. They are going to sacrifice the professor's life-force to unlock it at midnight!"

Buster: "A phony preacher pulling a classic snatch-and-grab. I hate guys like that."

Mac: "The midnight hour is closing in. Let's head to the church, but we need to find a way inside without alerting his cultist congregation."

They crept up to the side of the decaying gothic structure. Water dripped steadily from the leaky roof into puddles below. Through a cracked stained-glass window, they could see dozens of robed cultists chanting, while Dr. Marrow was tied securely to a wooden chair near the altar.

Perry: "The side door is heavily barred from the inside, but there's a rusted drainage mechanism holding up the old iron bell tower access. Buster, think you can rattle it loose without causing a total collapse?"

Buster: "Rattle things loose? Perry, that is my absolute specialty."

🎲 Challenge: Forcing open the rusted drainage hatch quietly to gain entry

GM Designations: Brawny Challenge | Difficulty: 5

Player Dice Pool: Buster handles the iron hatch. He rolls 3 dice (Matches Brawny Trait). Because he is incredibly Stubborn, he refuses to use Mac's oil spray and forces the metal purely with brute grit, increasing the difficulty to 6!

Dice Result: [4, 2, 6]

Outcome: Success! The 6 matches the maximum difficulty. Buster pops the iron lock with a muffled groan and recovers 1 Resolve Token!

Buster planted his massive boots against the stone wall, wrapped his thick arms around the iron bars of the hatch, and pulled. The ancient metal screamed silently under the tension before snapping with a clean, low thud. He smirked, wiping rust from his snout.

Buster: "There. Like a hot knife through butter. Watch your step, it's muddy in here."

They slipped into the back of the nave just as Malakai raised a glowing, jagged dagger above the terrified professor.

Malakai: "With this amulet and this sacrifice, the ancient entity shall walk the earth once more!"

Perry: "Hey, Malakai! Your sermon's running a little long, and honestly? Your delivery is completely dead!"


Chaos at the Altar

Startled by the interruption, Malakai rushed his final incantation. He stabbed the dagger directly into the ancient amulet on the floor, but his clumsy hand slipped. The summoning circle flared with an unstable, wild crimson energy that shot right past the professor and zipped straight out an open window toward the churchyard pasture!

A terrifying, demonic braying echoed from outside. A fraction of a second later, a massive, muscular farm ram exploded through the church doors. Its eyes glowed with hellfire, its horns curled with dark energy, and it was absolutely furious at being trapped in livestock form.

Malakai: "No! The ritual miscalculated! The demon possessed the sacrificial sheep! Cultists, defend the altar anyway!"

Mac: "Great, now we're fighting robed fanatics and a demonic farm animal! Buster, handle the muscle, I'm going for the professor!"

⚔️ Combat Challenge: Subdue the possessed ram and defeat Malakai's cultists

GM Designations: Agile/Brawny Battle | Effort Tokens Required: 6

Round 1: Mac maneuvers through the pews to reach the hostage!

Dice Pool: 3 dice (Agile). Difficulty: 5.

Dice Result: [5, 2, 5] — Exceptional Success!

Outcome: 2 successes remove 2 Effort Tokens. Mac dodges two cultists and slices the professor's ropes clean off!

Round 1: Perry uses his wits to misdirect the possessed ram's charge!

Dice Pool: 3 dice (Crafty). Difficulty: 5.

Dice Result: [1, 3, 4] — Failure.

Action: Perry uses his Gift of Gab to taunt the beast, spending 1 Karma Token to reduce the difficulty to 4. The 4 now becomes a success!

Outcome: 1 success removes 1 Effort Token. (Remaining Effort: 3).

Round 1: Buster goes head-to-head with the demonic animal!

Dice Pool: 3 dice (Brawny). Difficulty: 5.

Dice Result: [5, 6, 3] — Exceptional Success!

Outcome: 2 successes remove 2 Effort Tokens. (Remaining Effort: 1).

Mac vaulted over the wooden pews like an acrobat, sliding across the altar floor. With a swift flick of his pocket knife, he sliced through the ropes binding Dr. Marrow. "Come on, Doc! Time to exit the congregation!"

Perry: "Hey, mutton-head! Over here! I’ve seen better horns on a broken Cadillac!" Perry waved his leather jacket dramatically. The possessed ram snorted brimstone and charged, but Perry leaped aside at the very last second, causing the beast to smash face-first into a heavy oak pillar, loosening the leaky roof even more.

Before the demon-ram could recover, Buster intercepted it, grabbing it squarely by its cursed, twisting horns. His massive hog shoulders tensed as he locked in a pure trial of physical strength against the underworld entity.

Buster: "You might be a demon, pal, but you're in my pit now!"

⚔️ Combat Challenge: Banishing the Threat (1 Effort Remaining)

Round 2: Perry manipulates the leaky roof to end the ritual!

Dice Pool: 3 dice (Crafty). Difficulty: 5.

Dice Result: [6, 2, 4] — Success!

Outcome: The final Effort Token is removed. The battle is concluded!

Perry noticed the cracked support beam above the altar where the rain had rotted the wood. He grabbed a heavy metal candelabra and threw it like a javelin, striking the weakened beam perfectly. A massive section of the heavy plaster and wooden ceiling collapsed directly onto Malakai and the summoning circle, smashing the ancient amulet into tiny, inert pieces.

With the amulet destroyed, the crimson hellfire evaporated from the ram's eyes. It blinked sleepily, let out a completely normal, innocent "Baaaa," and trotted out of the church looking for grass to eat.

Malakai crawled out from beneath the debris, his fake vestments covered in plaster dust, only to find Buster standing over him with crossed arms.

Malakai: "Uh... can we talk about this like reasonable gentlemen?"

Buster: "Sure. Talk to the state troopers when they get here."


Four Down, Nine to Go

By the time the surrounding forest towns' authorities arrived to round up the phony preacher and his cult, Dr. Marrow was safely resting in the back of the satyr’s transport vehicle.

Dr. Marrow: "I don't know who you three extraordinary gentlemen are, but you've saved my life and prevented an occult catastrophe. If there is ever anything I can do to repay you..."

Perry: "Just keep writing your books, Doc. And maybe stay away from drafty old churches."

As they walked back to their choppers, a sudden tingle of warm, magical energy flowed into their chests. Perry pulled down his collar. The coarse, bristle hair on their upper chests had faded away, returning to smooth human skin. But their faces were still as porcine as ever.

Mac: "Well, that's four good deeds down. The warlock's curse is breaking piece by piece, but we've still got a long ride ahead of us."

Buster: "Suits me fine. The bikes are running great, and the open road is calling. Let's find the next town."

With a thunderous kick, their engines roared to life, cutting through the thick forest fog as the Road Hogs headed out once more into the unknown night...

The road stretches onward! Road Hogs blends action-packed storytelling with the fast, narrative mechanics of the Tricube Tales framework.

Bring your own biker heroes to life in this amazing setting created by Richard Woolcock.

👉 You can find it here: DriveThruRPG - Road Hogs

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July 07, 2026

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Usborne Guide to Films and Special Effects

 


If you grew up loving movies, you might remember this vintage gem: the Usborne Guide to Films and Special Effects. It’s been out of print for decades, but it remains an absolute masterclass in classic filmmaking.

Long before CGI took over, this book broke down the tangible magic of cinema. It teaches you how cameras work, how to set up studio lighting, and how directors capture sound on location.

But the real fun is in the effects. It details camera tricks, model animation, stop-motion, and hand-drawn cells—showing exactly how the classics were built by hand.

The best part? It actually encourages you to go out and make your own movies... using a Super 8 film camera! It’s a nostalgic, brilliant piece of film history well worth tracking down secondhand.



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Road Hogs 3

Road Hogs Cover

Road Hogs: Chronicles of Redemption

Chapter 3: The Horns of Dilemma


Adventure 3: The Unicorn Rustlers

The journey was far from over! While the trio had originally hoped their curse would break quickly, Morwen's magic proved stubborn. A slight softening of their skin was a sign of progress, but the road stretched out ahead with many more wrongs to right. Their next stop brought them to a picturesque territory where things were not quite as peaceful as they appeared on the surface:

Element Result Description
Town Type Picturesque or quaint Green Meadows, a lush valley known for its rolling hills.
Noteworthy Feature Lots of non-humans Centaurs, pixies, and satyrs live alongside rural farmers.
The Scenario Recover stolen goods Locating and rescuing highly valuable, living property.
The Location Longhorn Ranch A vast corporate farm that secretly breeds magical creatures.
The Objective Business Rivals Corporate thieves have stolen rare livestock to sell to a competitor.
The Complication Heavens Demons A ruthless, rival mortal biker gang has been hired as muscle.

The scent of fresh-cut hay and manure filled the air as the Road Hogs idled at the perimeter of the Longhorn Ranch. An elderly minotaur rancher named Barnaby was pacing by the fence, wringing his massive hands in distress.

Barnaby: "They took 'em right out of the pasture! Three prize-winning silver unicorns. A corporate extraction squad from tech-rival bio-labs slipped in under the cover of dusk. I tried to stop them, but they brought in a whole pack of vicious mercenaries on choppers!"

Buster: "Mercenaries on bikes, huh? Did they happen to have flaming wings painted on their fuel tanks?"

Barnaby: "Yes! The Heavens Demons! They're holding the unicorns in the main corporate barn at the center of the ranch until the transport choppers arrive."

Perry: "Don't you worry, my bovine friend. If there's one thing we know how to handle, it's overcompensated motorcycle clubs. Let's see if we can locate their lookout."

Perry crept up to the ridge overlooking the valley, adjusting his binoculars. A lone Heavens Demons sentry was sitting on his bike by the main road, smoking a cigar and looking entirely too bored.

Perry: "Watch and learn, boys. I'm going to convince this fine gentleman that he needs to check the southern perimeter."

🎲 Challenge: Confusing the sentry into abandoning his post using a radio distraction

GM Designations: Crafty Challenge | Difficulty: 5

Player Dice Pool: Perry rolls 3 dice (Matches Crafty Trait). He relies on his Gift of Gab perk to mimic an authoritative gang boss on the radio frequencies, but his Arrogant nature makes him mock the sentry's intelligence during the call, raising the difficulty to 6!

Dice Result: [3, 6, 2]

Outcome: Success! The 6 matches the maximum difficulty. Perry tricks the guard beautifully and recovers 1 Resolve Token!

Perry intercepted the gang's unencrypted radio channel, clearing his throat and adopting a rough, demanding voice.

Perry (on radio): "Sentry Unit 2, you absolute potato! We've got movement down on the southern fence line. Move your lazy tail down there right now before the boss catches you slacking!"

The guard jumped on his seat, dropping his cigar. "Right away, boss! Heading south!" He kicked his bike into gear and sped away, leaving the northern entrance wide open.

Buster chuckled, his tusks gleaming in the moonlight. "Smooth talking, Perry. Now let's go liberate some livestock."


Showdown at the Longhorn Barn

The Road Hogs slipped inside the high-tech corporate barn. Three magnificent unicorns with glowing, incandescent silver horns were locked in reinforced titanium cages. Surrounding them were half a dozen heavily armed Heavens Demons, alongside a suit-clad corporate extraction agent.

Corporate Agent: "Excellent. The buyer is paying millions for the horn marrow. Load them into the trucks!"

Buster: "The only thing getting loaded tonight is you guys—into the back of an ambulance!"

The rival bikers spun around, pulling heavy chain whips and silver-plated mag-pistols. "It's the pig-squad! Shred 'em!"

⚔️ Combat Challenge: Drive off the Heavens Demons and secure the unicorns

GM Designations: Brawny/Agile Battle | Effort Tokens Required: 6

Round 1: Buster engages the rival brawlers!

Dice Pool: 3 dice (Brawny). Difficulty: 5.

Dice Result: [5, 4, 1] — Success!

Outcome: 1 success removes 1 Effort Token. (Remaining Effort: 5).

Round 1: Mac uses his wrench to sabotage their parked choppers!

Dice Pool: 3 dice (Agile). Difficulty: 5.

Dice Result: [2, 3, 3] — Failure.

Action: Mac spends 1 Karma Token to lower the difficulty to 4, using his Ace Driver understanding of bike mechanics to target fuel lines. The 3s are still failures, but he avoids a critical failure.

Outcome: Failure! Mac loses 1 Resolve Token as a stray chain whip clips his shoulder. (Remaining Effort: 5).

Round 1: Perry provides strategic tactical cover!

Dice Pool: 3 dice (Crafty). Difficulty: 5.

Dice Result: [5, 6, 4] — Exceptional Success!

Outcome: 2 successes remove 2 Effort Tokens. Perry hits the emergency cage-release valve! (Remaining Effort: 3).

Buster roared, absorbing a heavy punch from a rival gang member before grabbing him by the leather vest and hurling him over a stack of hay bales. "You call that a punch? My grandma hits harder than that!"

Mac ducked under a hail of bullets, trying to slice the fuel lines of the enemies' getaway vehicles, but a swinging chain forced him to roll away into the dirt, bruising his shoulder. "Ouch! Watch the leather, pal!"

Perry: "Hey Mac, look up! The main control console!" Perry bolted up a catwalk, smashing his fist into the master override switch. "Let's see how you guys handle a little magic!"

The titanium cage doors hissed open. The silver unicorns, sensing allies, charged out with a majestic, defensive fury. Their horns flashed with blinding light, disorienting the corporate mercenaries.

⚔️ Combat Challenge: Finishing the Fight (3 Effort Remaining)

Round 2: Buster and the unicorns combine forces!

Dice Pool: 3 dice (Brawny). Difficulty: 5.

Dice Result: [6, 5, 2] — Exceptional Success!

Outcome: 2 successes remove 2 Effort Tokens. (Remaining Effort: 1).

Round 2: Mac redeems himself with a spectacular tire-burn!

Dice Pool: 3 dice (Agile). Difficulty: 5.

Dice Result: [5, 1, 4] — Success!

Outcome: The final Effort Token is removed. Victory!

Buster lined up alongside the lead stallion. Together, they charged the corporate agent and the gang leader, sending them diving out of the barn windows into the muddy corral outside. Mac followed up by riding his chopper straight through the doors, executing a massive burnout that filled the barn with dense smoke, forcing the remaining rustlers to flee in terror.

Corporate Agent (running away): "Forget the animals! This project is a total loss!"


The Long Road Ahead

Barnaby the minotaur jogged into the barn, tears welling in his large eyes as his prize unicorns nuzzled his snout affectionately. "I don't know how to thank you, boys. You saved my family's legacy."

The Road Hogs gathered outside, checking their gear. Perry looked at his hands, expecting the curse to completely vanish—but only his forearms returned to normal human flesh. Their pig faces, ears, and tusks remained firmly in place.

Perry: "Wait... what gives? We saved the magical creatures! Why are we still looking like wild boars?"

A magical, shimmering projection of Morwen materialized in the air above them, holding a magical ledger. The male warlock looked down his nose at them with an amused smirk.

Morwen (Projection): "Oh, did you think a mere three good deeds would wipe clean a lifetime of reckless, arrogant driving? You endangered half the county with your stunts! Your karmic debt is deep, boys. You've barely scratched the surface. Come back to me when you've done ten more!" With a cackle, the projection dissolved into sparkling dust.

Mac: "Ten more?! You've got to be kidding me!"

Buster: "Well... nobody ever said the highway to heaven was a short drive. Saddle up, boys. We've got a lot of asphalt to cover."

The Road Hogs kicked their starters, the thunderous roar of their engines echoing across the valley as they set out toward their next adventure...

The journey has just begun! Road Hogs delivers fast, cinematic tabletop action using the acclaimed Tricube Tales system.

Grab your dice and your motorcycle gear for an unforgettable campaign designed by Richard Woolcock.

👉 You can find it here: DriveThruRPG - Road Hogs

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